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To: Bruce Campbell <bruce.campbell@ripe.net>
Cc: Brad Knowles <brad.knowles@skynet.be>, dnsop@cafax.se
From: Brad Knowles <brad.knowles@skynet.be>
Date: Mon, 4 Nov 2002 18:40:08 -0600
In-Reply-To: <Pine.LNX.4.44.0211040954130.4233-100000@x22.ripe.net>
Sender: owner-dnsop@cafax.se
Subject: Re: DoS and anycast

At 10:24 AM +0100 2002/11/04, Bruce Campbell wrote:

>  *sigh*.  'Anycast' just means that a given route is advertised by multiple
>  points (could be the same entity, could be different entities).  Your
>  normal BGP path-selection algorithms choose the 'nearest' server based on
>  the shortest path that your router sees.

	Right, but if the route changes in the middle of the session, 
you'll get a TCP connection reset by the different server, and you'll 
have to start that conversation all over again.  UDP survives anycast 
since it's a single packet.  TCP won't do so reliably, and therefore 
it is not practical to try to use TCP anycast.

-- 
Brad Knowles, <brad.knowles@skynet.be>

"They that can give up essential liberty to obtain a little temporary
safety deserve neither liberty nor safety."
     -Benjamin Franklin, Historical Review of Pennsylvania.

GCS/IT d+(-) s:+(++)>: a C++(+++)$ UMBSHI++++$ P+>++ L+ !E W+++(--) N+ !w---
O- M++ V PS++(+++) PE- Y+(++) PGP>+++ t+(+++) 5++(+++) X++(+++) R+(+++)
tv+(+++) b+(++++) DI+(++++) D+(++) G+(++++) e++>++++ h--- r---(+++)* z(+++)
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